![Inertia // Spider's Bite [OUT236 // OUT004] (Outsiders)](http://tothetablebgc.myshopify.com/cdn/shop/files/7ce58e3c-3928-5694-b5b2-fa2d59c1bbad_0b5f9437-13a6-4ac8-9e12-db755ed69ceb.png?v=1729889012&width=900)
Flesh And Blood Single
Inertia // Spider's Bite [OUT236 // OUT004] (Outsiders)
$0.15
| Set: | Outsiders |
| Finish: | Regular |
| Type: | Token;Weapon |
| Subtype: | Aura;Dagger (1H) |
| Rarity: | Token |
| Class: | Generic;Assassin |
At the beginning of your end phase, destroy Inertia, then put all cards from your hand and arsenal on the bottom of your deck.
Once per Turn Action — {2 - Resource}: Attack. Go again
Piercing 1 (If this is defended by an equipment, it has +1 Power.)
When this hits a hero, the next time they defend with 1 or more attack action cards this turn, those cards have -1 Armor while defending.